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Qualifier and Type | Constant Field | Value |
|---|---|---|
public static final int | 2 | |
public static final int | 1 | |
public static final int | 0 |
Qualifier and Type | Constant Field | Value |
|---|---|---|
public static final int | 1 |
Qualifier and Type | Constant Field | Value |
|---|---|---|
public static final Matrix4 | Matrix4(new float[]{ 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f }) | |
public static final Matrix4 | Matrix4(new float[]{ 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f }) |
Qualifier and Type | Constant Field | Value |
|---|---|---|
public static final Quaternion | Quaternion(1.0f, 0.0f, 0.0f, 0.0f) | |
public static final Quaternion | Quaternion(0.0f, 0.0f, 0.0f, 0.0f) |
Qualifier and Type | Constant Field | Value |
|---|---|---|
public static final Vector3 | Vector3(0.0f, 0.0f, 1.0f) | |
public static final Vector3 | Vector3(0.0f, -1.0f, 0.0f) | |
public static final Vector3 | Vector3(0.0f, 0.0f, -1.0f) | |
public static final Vector3 | Vector3(-1.0f, 0.0f, 0.0f) | |
public static final Vector3 | Vector3(1.0f, 1.0f, 1.0f) | |
public static final Vector3 | Vector3(1.0f, 0.0f, 0.0f) | |
public static final Vector3 | Vector3(0.0f, 1.0f, 0.0f) | |
public static final Vector3 | Vector3(0.0f, 0.0f, 0.0f) |
Qualifier and Type | Constant Field | Value |
|---|---|---|
public static SceneKitFluid.Property | SceneKitFluid.Property() |
Qualifier and Type | Constant Field | Value |
|---|---|---|
public static final BlendFunc | ZERO | BlendFunc(0) |
public static final BlendFunc | ONE | BlendFunc(1) |
public static final BlendFunc | SRC_COLOR | BlendFunc(2) |
public static final BlendFunc | ONE_MINUS_SRC_COLOR | BlendFunc(3) |
public static final BlendFunc | DST_COLOR | BlendFunc(4) |
public static final BlendFunc | ONE_MINUS_DST_COLOR | BlendFunc(5) |
public static final BlendFunc | SRC_ALPHA | BlendFunc(6) |
public static final BlendFunc | ONE_MINUS_SRC_ALPHA | BlendFunc(7) |
public static final BlendFunc | DST_ALPHA | BlendFunc(8) |
public static final BlendFunc | ONE_MINUS_DST_ALPHA | BlendFunc(9) |
Qualifier and Type | Constant Field | Value |
|---|---|---|
public static SceneKit.Property | SceneKit.Property() |