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Notice on Closing the Huawei Analytics Service Access Portal

Dear developer!

Due to business adjustments, we will close the entrance for Huawei Analytics services on June 30, 2024 and no longer support new user registration. Developers of projects that have already activated Huawei Analytics services are not affected and can still continue to use Huawei Analytics services. If there are any changes, we will notify them separately. Thank you for your support!

ReferencesAnalytics KitWeChat Mini-Program -JavaScriptTypeInterface SummaryEventName

EventName

Content overview
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Interface Info

agconnect.analytics.EventName

Provides constants that define the IDs of all predefined events.

Public Field Summary

Expand

Qualifier and Type

Field and Description

string

CREATEPAYMENTINFO

Event reported when a user has added payment information but has not initiated payment during check-out.

It can be used with STARTCHECKOUT and COMPLETEPURCHASE to construct funnel analysis for the check-out process.

string

ADDPRODUCT2CART

Event reported when a user adds a product to the shopping cart.

It can be used with VIEWPRODUCT and STARTCHECKOUT to construct funnel analysis for product purchase. It can also be used to analyze products that users are interested in, helping you promote the products to the users.

string

ADDPRODUCT2WISHLIST

Event reported when a user adds a product to favorites.

It can be used to analyze products that users are interested in, helping you promote the products to the users.

string

STARTAPP

Event reported when a user launches an app.

string

STARTCHECKOUT

Event reported when a user taps the check-out button after placing an order. It can be used with events such as VIEWPRODUCT and COMPLETEPURCHASE to construct funnel analysis for e-commerce purchase conversion.

string

VIEWCAMPAIGN

Event reported when a user views details of a marketing activity. It can be used to analyze the conversion rate of a marketing activity.

string

VIEWCHECKOUTSTEP

Event reported when a user views steps of the check-out process.

string

WINVIRTUALCOIN

Event reported when a user obtains virtual coins. It can be used to analyze the difficulty for users to obtain virtual coins, which helps you optimize the product design.

string

COMPLETEPURCHASE

Event reported after a user purchases a product. It can be used to analyze the products or content that users are more interested in, which helps you optimize operations strategies.

string

OBTAINLEADS

Event reported when a sales lead is obtained. For example, it can be reported after a user taps the ad you placed and fills in and submits the contact information. In this case, the event is used to evaluate the possible revenue brought to you by the lead. Therefore, the event can be used to evaluate the ROI of the placed ad.

string

JOINUSERGROUP

Event reported when a user joins a group, for example, joining in a group chat in a social app. It can be used to evaluate the attractiveness of your product's social features to users.

string

COMPLETELEVEL

Event reported when a user completes a game level in a game app. It can be used with STARTLEVEL to help you analyze whether the game level design is appropriate and formulate targeted optimization strategies.

string

STARTLEVEL

Event reported when a user starts a game level in a game app. It can be used with COMPLETELEVEL to help you analyze whether the game level design is appropriate and formulate targeted optimization strategies.

string

UPGRADELEVEL

Event reported when a user levels up in a game app. It can be used to help you analyze whether your product's user level design is appropriate and formulate targeted optimization strategies.

string

SIGNIN

Event reported when a user signs in to an app. It can be used to help you analyze users' sign-in habits and formulate targeted operations strategies.

string

SIGNOUT

Event reported when a user signs out.

string

SUBMITSCORE

Event reported when a user submits a score in a game or education app. It can be used to help you analyze the difficulty of product content and formulate targeted optimization strategies.

string

CREATEORDER

Event reported when a user creates an order.

string

REFUNDORDER

Event reported when the refund is successful for a user. It can be used to help you analyze the loss caused by the refund and formulate targeted optimization strategies.

string

DELPRODUCTFROMCART

Event reported when a user removes a product from the shopping cart. It can be used for targeted marketing to the user.

string

SEARCH

Event reported when a user searches for content in an app. It can be used with events such as VIEWSEARCHRESULT and VIEWPRODUCT to analyze the accuracy of search results.

string

VIEWCONTENT

Event reported when a user taps content, for example, tapping a product in the product list in an e-commerce app to view the product details. It can be used to analyze the products that users are interested in.

string

UPDATECHECKOUTOPTION

Event reported when a user sets some check-out options during the check-out process. It can be used to analyze check-out preferences of users.

string

SHARECONTENT

Event reported when a user shares a product or content through a social media channel. It can be used to analyze users' loyalty to your app.

string

REGISTERACCOUNT

Event reported when a user registers an account. It can be used to help you analyze user acquisition sources and optimize operations strategies.

string

CONSUMEVIRTUALCOIN

Event reported when a user consumes virtual coins. It can be used to analyze the products that users are more interested in.

string

STARTTUTORIAL

Event reported when a user starts the tutorial. It can be used with COMPLETETUTORIAL to help you evaluate the tutorial quality and formulate targeted optimization strategies.

string

COMPLETETUTORIAL

Event reported when a user completes the tutorial. It can be used with STARTTUTORIAL to help you evaluate the tutorial quality and formulate targeted optimization strategies.

string

OBTAINACHIEVEMENT

Event reported when a user unlocks an achievement. It can be used to help you analyze whether the achievement level design is appropriate and formulate targeted optimization strategies.

string

VIEWPRODUCT

Event reported when a user views a product. It can be used to analyze the products that users are interested in, or used with other events for funnel analysis.

string

VIEWPRODUCTLIST

Event reported when a user views a list of products. It can be used to analyze the types of contents that users are more interested in, for example, when the user views a list of products by category.

string

VIEWSEARCHRESULT

Event reported when a user views the search results. It can be used with VIEWPRODUCT and SEARCH to measure the accuracy of the search algorithm.

string

UPDATEMEMBERSHIPLEVEL

Event reported when a user purchases VIP membership or signs in for the first time after VIP membership expires. It can be used to analyze user habits.

string

FILTRATEPRODUCT

Event reported when a user sets conditions to filter products. It can be used to analyze user preferences.

string

VIEWCATEGORY

Event reported when a user taps a product category. It can be used to analyze popular product categories or user preferences.

string

UPDATEORDER

Event reported when a user modifies an order.

string

CANCELORDER

Event reported when a user cancels an order.

string

COMPLETEORDER

Event reported when a user confirms receipt of a product.

string

CANCELCHECKOUT

Event reported when a user cancels an ongoing payment of a submitted order. It can be used to analyze the causes of user churn.

string

OBTAINVOUCHER

Event reported when a user claims a voucher.

string

CONTACTCUSTOMSERVICE

Event reported when a user contacts customer service personnel to query product details or make a complaint.

string

RATE

Event reported when a user comments on an app, service, or product.

string

INVITE

Event reported when a user invites others to use an app through a social media channel.

string

NOVICEGUIDESTART

Event reported when the game tutorial starts.

string

NOVICEGUIDEEND

Event reported when the game tutorial ends.

string

STARTGAME

Event reported when a game starts.

string

ENDGAME

Event reported when a game ends.

string

WINPROPS

Event reported when a game item is claimed.

string

CONSUMEPROPS

Event reported when a game item is consumed.

string

ADDFRIEND

Event reported when a user sends a friend request. It can be used to evaluate the attractiveness of your product's social features to users.

string

ADDBLACKLIST

Event reported when a user adds someone to the blocklist.

string

VIEWFRIENDLIST

Event reported when a user views the friend list.

string

QUITUSERGROUP

Event reported when a user leaves a group. For example, a user in a social app exits a group chat, or a player in a game leaves a guild. It can be used to evaluate the attractiveness of your product's social features to users.

string

CREATEUSERGROUP

Event reported when a user creates a group.

string

DISBANDUSERGROUP

Event reported when a user dismisses a group.

string

UPGRADEUSERGROUP

Event reported when a user upgrades a group.

string

VIEWUSERGROUP

Event reported when a user views details about a group.

string

JOINTEAM

Event reported when a user joins a temporary team.

string

SENDMESSAGE

Event reported when a user sends a message in a social app.

string

LEARNSKILL

Event reported when a user learns a skill.

string

USESKILL

Event reported when a user uses a skill.

string

GETEQUIPMENT

Event reported when a user earns a gear.

string

LOSEEQUIPMENT

Event reported when a user loses a gear.

string

ENHANCEEQUIPMENT

Event reported when a user enhances a gear.

string

SWITCHCLASS

Event reported when a user changes the occupation.

string

ACCEPTTASK

Event reported when a user accepts a task.

string

FINISHTASK

Event reported when a user completes a task.

string

ATTENDACTIVITY

Event reported when a user participates in a game activity. For example, the user accepts a task, attacks a monster, or purchases an item in an activity.

string

FINISHCUTSCENE

Event reported when a game cutscene ends.

string

SKIPCUTSCENE

Event reported when a user skips a cutscene.

string

GETPET

Event reported when a user earns a pet.

string

LOSEPET

Event reported when a user loses a pet.

string

ENHANCEPET

Event reported when a user upgrades a pet.

string

GETMOUNT

Event reported when a user earns a mount.

string

LOSEMOUNT

Event reported when a user loses a mount.

string

ENHANCEMOUNT

Event reported when a user upgrades a mount.

string

CREATEROLE

Event reported when a role is successfully created.

string

SIGNINROLE

Event reported when a user selects a role to enter a game.

string

SIGNOUTROLE

Event reported when a user signs out of a role.

string

STARTBATTLE

Event reported when a user starts a battle or level.

string

ENDBATTLE

Event reported when a user ends a battle or level.

string

STARTDUNGEON

Event reported when a user enters a dungeon.

string

FINISHDUNGEON

Event reported when a user clears a dungeon and results are calculated.

string

VIEWPACKAGE

Event reported when a user opens a package or warehouse.

string

REDEEM

Event reported when a user obtains a gift using a redemption code.

string

MODIFYSETTING

Event reported when a user modifies an app setting.

string

WATCHVIDEO

Event reported when a user watches an in-game video.

string

CLICKMESSAGE

Event reported when a user taps an in-app message.

string

DRAWCARD

Event reported when a user draws a card.

string

VIEWCARDLIST

Event reported when a user views the card list.

string

BINDACCOUNT

Event reported when a user binds the app to an account of another type. It can be used to help you analyze users' sign-in habits and formulate targeted operations strategies.

string

STARTEXERCISE

Event reported when a user starts practicing. It can be used to help you analyze whether the question bank design is appropriate and formulate targeted optimization strategies.

string

ENDEXERCISE

Event reported when a user ends practicing. It can be used to help you analyze whether the question bank design is appropriate and formulate targeted optimization strategies.

string

STARTPLAYMEDIA

Event reported when a user starts playback. It can be used to analyze how attractive the media content is.

string

ENDPLAYMEDIA

Event reported when a user ends playback. It can be used to analyze how attractive the media content is.

string

STARTEXAMINE

Event reported when a user starts an exam. It can be used to help you analyze whether the exam design is appropriate and formulate targeted optimization strategies.

string

ENDEXAMINE

Event reported when a user ends an exam. It can be used to help you analyze whether the exam design is appropriate and formulate targeted optimization strategies.

string

CHECKIN

Event reported when a user checks in after signing in to an app.

string

COMPENSATION

Event reported when a user applies for compensation.

string

POST

Event reported when a user posts in an app. It can be used to analyze users' social preferences.

string

SHAREAPP

Event reported when a user recommends or shares an app to a friend.

string

IMPROVEINFORMATION

Event reported when a user completes information.

string

EXCHANGEGOODS

Event reported when a user applies to replace a product.

string

VIEWHOUSELIST

Event reported when a user views the house list.

string

VIEWHOUSEDETAIL

Event reported when a user views the house details.

string

BINDDEVICE

Event reported when a user binds a device.

string

UNBINDDEVICE

Event reported when a user unbinds a device.

string

RESERVEMAINTENANCE

Event reported when a user reserves maintenance.

string

DEVICEMISSINGREPORT

Event reported when a user reports device loss.

string

MODULARCLICK

Event reported when a user taps a function button.

string

PAGEVIEW

Event reported when a user views a page.

string

STARTBOOKING

Event reported when a user taps the booking button.

string

LEARNTARGET

Event reported when a new user signs in.

string

LANGUAGETEST

Event reported when a new user starts a language test.

string

STARTTRAINING

Event reported when a user starts exercise.

string

ENDTRAINING

Event reported when a user ends exercise.

string

REGISTERACTIVITY

Event reported when a user signs up for an activity.

string

EXITACTIVITY

Event reported when a user exits an activity.

string

COMPLETEACTIVITY

Event reported when a user completes an activity.

string

FOLLOWCONTENT

Event reported when a user follows content.

string

ENTERACCOUNTOPENING

Event reported when a user enters the account opening page.

string

SUBMITACCOUNTOPENING

Event reported when a user submits a request for opening an account.

string

BANDCARD

Event reported when a user binds a bank card.

string

BANKTRANSFERIN

Event reported when a user transfers money from a bank account to a securities account.

string

BANKTRANSFEROUT

Event reported when a user withdraws money from a securities account to a bank account.

string

VIEWSTOCKDETAIL

Event reported when a user views the details page of a stock.

string

TRADESTOCKS

Event reported when a user successfully trades a stock.

string

VIEWFINANCEPAGE

Event reported when a user views the details page of a financial product.

string

PURCHASEFINANCE

Event reported when a user successfully purchases a financial product.

string

REDEMPTIONFINANCE

Event reported when a user applies to redeem a financial product.

string

FUNDTRADING

Event reported when a user successfully trades a fund.

string

FIXEDINVESTMENT

Event reported when a user invests with an automatic investment plan.

string

APPLYNEW

Event reported when a user purchases a pre-IPO stock or bond.

string

VIEWINFORMATIONSECTION

Event reported when a user views a news section.

string

VIEWINFORMATION

Event reported when a user views news details.

string

DISPLAYVOUCHER

Event reported when a voucher is displayed to a user during app using.

string

BOOKCOURSE

Event reported when a user books a course.

string

LEARNCOURSES

Event reported when a user takes a course.

string

TRYOUT

Event reported when a user tries a course.

string

ANSWER

Event reported when a user answers a question.

string

VIEWFUNDPAGE

Event reported when a user views the details page of a fund.

string

CLICKPURCHASE

Event reported when a user enters the payment page.

string

ENABLEMEMBER

Event reported when a user becomes a VIP member.

string

CANCELMEMBER

Event reported when a user cancels VIP membership.

string

COMMENTCONTENT

Event reported when a user comments on content.

string

LIKECONTENT

Event reported when a user gives a like to content.

string

DELETEPRODUCT2WISHLIST

Event reported when a user removes content from favorites.

string

ADCLICK

Event reported when a user taps an ad.

string

ADDISPLAY

Event reported when an ad is displayed.

string

REGISTERFAILED

Event reported when account registration fails.

string

VIPCLICK

Event reported when a user taps the button for subscribing to VIP membership.

string

VIPFAILED

Event reported when a user fails to become a VIP member.

string

VIPSUC

Event reported when a user successfully becomes a VIP member.

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