通过在文本组件的onHover回调函数中使用pointer.setPointerStyle接口将鼠标悬浮文字上的光标样式修改为默认。
import { pointer } from '@kit.InputKit';
import { BusinessError } from '@kit.BasicServicesKit';
import { window } from '@kit.ArkUI';
@Entry
@Component
struct Index {
build() {
Column() {
Text('鼠标悬浮文字上的样式')
.onHover(() => {
window.getLastWindow(this.getUIContext().getHostContext(), (error: BusinessError, win: window.Window) => {
if (error.code) {
console.error('Failed to obtain the top window. Cause: ' + JSON.stringify(error));
return;
}
let windowId = win.getWindowProperties().id;
if (windowId < 0) {
console.info(`Invalid windowId`);
return;
}
try {
pointer.setPointerStyle(windowId, pointer.PointerStyle.DEFAULT, () => {
console.info(`Set pointer style success`);
});
} catch (error) {
console.error(`Set pointer style failed, error: ${JSON.stringify(error, [`code`, `message`])}`);
}
});
});
}.justifyContent(FlexAlign.Center)
.alignItems(HorizontalAlign.Center)
.width('100%')
.height('100%');
}
}