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Buffer Viewer is a function based on Resource Inspector. This function allows you to view the vertex input data, all buffers, and the data of a texture, and set the buffer format.
Choose to open Resource Inspector. In Resource List on the right, select the corresponding Buffer, and then click View Contents. The data buffer view is displayed as follows.

The numbers in the preceding figure indicate the following functions.
# | Description |
|---|---|
1 | Sets buffer viewing attributes. |
2 | Saves buffer data in the csv or bytes format. |
3 | Hyperlinks to the current buffer in the graphic rendering resource viewer. |
4 | Configures extended command. Currently, this function is not supported. |
5 | Sets the buffer offset rows. |
6 | Sets the buffer offset byte range. |
7 | Sets the buffer offset length. |
8 | Resets the buffer format. |
9 | Displays the information about how to reset the buffer format. |
10 | Applies the newly configured buffer format. |
There are two categories of formats that can be reset.