目录

请求自绘制内容绘制帧率

对于基于XComponent进行Native开发的业务,可以请求独立的绘制帧率进行内容开发,如游戏、自绘制UI框架对接等场景。

接口说明

函数名称 说明
OH_NativeXComponent_SetExpectedFrameRateRange(OH_NativeXComponent* component, OH_NativeXComponent_ExpectedRateRange* range) 设置期望的帧率范围。
OH_NativeXComponent_RegisterOnFrameCallback(OH_NativeXComponent* component, void (*callback)(OH_NativeXComponent* component, uint64_t timestamp, uint64_t targetTimestamp)) 设置每帧回调函数,同时启动每帧回调。
OH_NativeXComponent_UnregisterOnFrameCallback(OH_NativeXComponent* component) 取消注册的每帧回调函数,同时停止调用回调函数。

详细的接口说明请参考OH_NativeXComponent Native XComponent。

开发步骤

本范例是通过Drawing在Native侧实现图形的绘制,并将其呈现在NativeWindow上,具体可参考使用Drawing实现图形绘制与显示。

  1. 添加开发依赖。

    CMakeLists.txt中添加以下lib。

    target_link_libraries(entry PUBLIC libace_napi.z.so libnative_drawing.so libnative_window.so libace_ndk.z.so)

    导入依赖的相关头文件。

    #include <ace/xcomponent/native_interface_xcomponent.h>
    #include <arpa/nameser.h>
    #include <bits/alltypes.h>
    #include <native_window/external_window.h>
    #include <native_drawing/drawing_bitmap.h>
    #include <native_drawing/drawing_color.h>
    #include <native_drawing/drawing_canvas.h>
    #include <native_drawing/drawing_pen.h>
    #include <native_drawing/drawing_brush.h>
    #include <native_drawing/drawing_path.h>
    #include <cstdint>
    #include <map>
    #include <sys/mman.h>
    #include <string>
    #include "napi/native_api.h"
    #include <native_drawing/drawing_text_typography.h>
  2. 定义ArkTS接口文件XComponentContext.ts,用来对接Native层。

    export default interface XComponentContext {
      register(): void;
    
      unregister(): void;
    };
  3. 定义演示页面,包含两个XComponent组件。

    import XComponentContext from '../interface/XComponentContext';
    // ...
    
    @Entry
    @Component
    struct Index {
      private xComponentContext1: XComponentContext | undefined = undefined;
      private xComponentContext2: XComponentContext | undefined = undefined;
    
      build() {
        Column() {
          Row() {
            // ...
    
            XComponent({
              id: 'xcomponentId_30',
              type: XComponentType.SURFACE,
              libraryname: 'entry'
            })
              .onLoad((xComponentContext) => {
                this.xComponentContext1 = xComponentContext as XComponentContext;
              }).width('640px')
              // ...
          }.height('40%')
    
          Row() {
            // ...
    
            XComponent({
              id: 'xcomponentId_120',
              type: XComponentType.SURFACE,
              libraryname: 'entry'
            })
              .onLoad((xComponentContext) => {
                this.xComponentContext2 = xComponentContext as XComponentContext;
              }).width('640px')
              // ...
          }.height('40%')
    
          // ...
        }
      }
    }
  4. Native层配置帧率和注册回调函数。

    static void TestCallback(OH_NativeXComponent *component, uint64_t timestamp, uint64_t targetTimestamp)
    {
        // ...
        
        int32_t xSize = OH_NativeXComponent_GetXComponentSize(component, nativeWindow, &width, &height);
        if ((xSize == OH_NATIVEXCOMPONENT_RESULT_SUCCESS) && (render != nullptr)) {
            render->Prepare();
            render->Create();
            if (id == "xcomponentId_30") {
                int offset = 16;
                render->ConstructPath(offset, offset, render->defaultOffsetY);
            }
            if (id == "xcomponentId_120") {
                int offset = 4;
                render->ConstructPath(offset, offset, render->defaultOffsetY);
            }
            // ...
        }
    }
    • Callback回调函数运行于UI主线程,故涉及UI线程的耗时操作不应运行于回调函数中,以免影响性能。
    • 实例在调用OH_NativeXComponent_RegisterOnFrameCallback后,在不需要进行帧率控制时,应进行OH_NativeXComponent_UnregisterOnFrameCallback操作,避免内存泄漏及性能功耗影响。
    • API version 18之前,应用调用OH_NativeXComponent_RegisterOnFrameCallback接口设置回调函数,如果没有取消注册,在XComponent实例存在期间,能一直收到期望回调。
    • 从API version 18开始,应用调用OH_NativeXComponent_RegisterOnFrameCallback接口设置回调函数,如果没有取消注册,只在XComponent上树期间,能收到期望回调。
    void SampleXComponent::RegisterOnFrameCallback(OH_NativeXComponent *nativeXComponent)
    {
        // ...
        OH_NativeXComponent_RegisterOnFrameCallback(nativeXComponent, TestCallback);
    }
    napi_value SampleXComponent::NapiRegister(napi_env env, napi_callback_info info)
    {
        // ...
            render->RegisterOnFrameCallback(nativeXComponent);
            // ...
    }
    napi_value SampleXComponent::NapiUnregister(napi_env env, napi_callback_info info)
    {
        // ...
            OH_NativeXComponent_UnregisterOnFrameCallback(nativeXComponent);
            // ...
    }
  5. TS层注册和取消注册每帧回调。

    Row() {
      Button('Start')
        .id('Start')
        .fontSize(14)
        .fontWeight(500)
        .margin({ bottom: 20, right: 6, left: 6 })
        .onClick(() => {
          if (this.xComponentContext1) {
            this.xComponentContext1.register();
          }
          if (this.xComponentContext2) {
            this.xComponentContext2.register();
          }
        })
        .width('30%')
        .height(40)
        .shadow(ShadowStyle.OUTER_DEFAULT_LG)
    
      Button('Stop')
        .id('Stop')
        .fontSize(14)
        .fontWeight(500)
        .margin({ bottom: 20, left: 6 })
        .onClick(() => {
          if (this.xComponentContext1) {
            this.xComponentContext1.unregister();
          }
          if (this.xComponentContext2) {
            this.xComponentContext2.unregister();
          }
        })
        .width('30%')
        .height(40)
        .shadow(ShadowStyle.OUTER_DEFAULT_LG)
    
      // ...
    }