目录

USB中断传输

场景介绍

中断传输主要用于主机(Host)接收设备(Device)发送的数据包。设备的端点模式决定了接口支持中断读或中断写,这种传输方式适用于少量的、分散的、不可预测的数据类型的传输,鼠标、键盘和操纵杆等设备均属于这种类型,且此类设备的端点一般只支持中断读操作。

环境准备

[h2]环境要求

[h2]搭建环境

开发指导

[h2]接口说明

接口名 描述
usbSubmitTransfer(transfer: UsbDataTransferParams): void 异步传输接口(支持实时、批量、中断传输)。
usbCancelTransfer(transfer: UsbDataTransferParams): void 取消已提交的异步传输。

更多关于设备管理和传输模式的详细接口介绍,请查阅@ohos.usbManager。

[h2]开发步骤

主机(Host)连接设备(Device),通过usbSubmitTransfer接口进行数据传输。以下步骤描述了如何使用中断传输方式来传输数据:

以下示例代码只是使用中断传输方式来传输数据的必要流程,需要放入具体的方法中执行。在实际调用时,设备开发者需要遵循设备相关协议进行调用,确保数据的正确传输和设备的兼容性。

  1. 导入模块。

    // 导入usbManager模块
    import { usbManager, BusinessError } from '@kit.BasicServicesKit';
    import { JSON } from '@kit.ArkTS';
  2. 获取设备列表。

    // 获取设备列表。
    let deviceList: usbManager.USBDevice[] = [];
    try {
      deviceList = usbManager.getDevices();
    } catch (error) {
      let errorObj: BusinessError = error as BusinessError;
      console.error(`USB getDevices failed: code=${errorObj.code}, message=${errorObj.message}`);
      this.logInfo_ += '\n[ERROR] USB getDevices failed: code=' + errorObj.code + ', message=' + errorObj.message;
    }
    
    console.info(`deviceList: ${deviceList}`);
    this.logInfo_ += '\n[INFO] deviceList: ' + JSON.stringify(deviceList);
    if (deviceList === undefined || deviceList.length === 0) {
      console.error('deviceList is empty');
      this.logInfo_ += '\n[ERROR] deviceList is empty';
      return;
    }
    /*
      deviceList结构示例
      [
        {
          name: '1-1',
          serial: '',
          manufacturerName: '',
          productName: '',
          version: '',
          vendorId: 7531,
          productId: 2,
          clazz: 9,
          subClass: 0,
          protocol: 1,
          devAddress: 1,
          busNum: 1,
          configs: [
            {
              id: 1,
              attributes: 224,
              isRemoteWakeup: true,
              isSelfPowered: true,
              maxPower: 0,
              name: '1-1',
              interfaces: [
                {
                  id: 0,
                  protocol: 0,
                  clazz: 9,
                  subClass: 0,
                  alternateSetting: 0,
                  name: '1-1',
                  endpoints: [
                    {
                      address: 129,
                      attributes: 3,
                      interval: 12,
                      maxPacketSize: 4,
                      direction: 128,
                      number: 1,
                      type: 3,
                      interfaceId: 0,
                    }
                  ]
                }
              ]
            }
          ]
        }
      ]
     */
    this.deviceList_ = deviceList;
  3. 获取设备操作权限。

    if (this.deviceList_ === undefined || this.deviceList_.length === 0) {
      console.error('deviceList is empty');
      this.logInfo_ += '\n[ERROR] deviceList is empty';
      return;
    }
    let deviceList: usbManager.USBDevice[] = this.deviceList_;
    let deviceName: string = deviceList[0].name;
    // 申请操作指定的device的操作权限。
    usbManager.requestRight(deviceName).then((hasRight: boolean) => {
      console.info('usb device request right result: ' + hasRight);
      this.logInfo_ += '\n[INFO] usb device request right result: ' + JSON.stringify(hasRight);
    }).catch((error: BusinessError) => {
      console.error(`usb device request right failed : code=${error.code}, message=${error.message}`);
      this.logInfo_ += '\n[ERROR] usb device request right failed: code=' + error.code + ', message=' + error.message;
    });
  4. 获取通过中断传输读取数据的端点。

    if (this.deviceList_ === undefined || this.deviceList_.length === 0) {
      console.error('deviceList is empty');
      this.logInfo_ += '\n[ERROR] deviceList is empty';
      return;
    }
    let usbDevice: usbManager.USBDevice = this.deviceList_[0];
    try {
      if (!usbManager.hasRight(usbDevice.name)) {
        console.error('permission denied');
        this.logInfo_ += '\n[ERROR] permission denied';
        return;
      }
    } catch (error) {
      let errorObj: BusinessError = error as BusinessError;
      console.error(`USB hasRight failed: code=${errorObj.code}, message=${errorObj.message}`);
      this.logInfo_ += '\n[ERROR] USB hasRight failed: code=' + errorObj.code + ', message=' + errorObj.message;
      return;
    }
    
    let devicePipe: usbManager.USBDevicePipe;
    try {
      devicePipe = usbManager.connectDevice(usbDevice);
      if (!devicePipe) {
        console.error('connectDevice failed, pipe is undefined');
        this.logInfo_ += '\n[ERROR] connectDevice failed, pipe is undefined';
        return;
      }
    } catch (error) {
      let errorObj: BusinessError = error as BusinessError;
      console.error(`USB connectDevice failed: code=${errorObj.code}, message=${errorObj.message}`);
      this.logInfo_ += '\n[ERROR] USB connectDevice failed: code=' + errorObj.code + ', message=' + errorObj.message;
      return;
    }
    
    let usbConfigs: usbManager.USBConfiguration[] = usbDevice.configs;
    let usbInterfaces: usbManager.USBInterface[] = [];
    let usbInterface: usbManager.USBInterface | undefined = undefined;
    let usbEndpoints: usbManager.USBEndpoint[] = [];
    let usbEndpoint: usbManager.USBEndpoint | undefined = undefined;
    for (let i = 0; i < usbConfigs?.length; i++) {
      usbInterfaces = usbConfigs[i]?.interfaces;
      for (let j = 0; j < usbInterfaces?.length; j++) {
        usbEndpoints = usbInterfaces[j]?.endpoints;
        usbEndpoint = usbEndpoints?.find((value) => {
          return value.direction === 128 && value.type === usbManager.UsbEndpointTransferType.TRANSFER_TYPE_INTERRUPT;
        })
        if (usbEndpoint !== undefined) {
          usbInterface = usbInterfaces[j];
          break;
        }
      }
    }
    if (usbEndpoint === undefined) {
      console.error(`get usbEndpoint error`)
      this.logInfo_ += '\n[ERROR] get usbEndpoint error';
      return;
    }
  5. 连接设备,注册通信接口。

    // 注册通信接口,注册成功返回0,注册失败返回其他错误码。
    try {
      let claimInterfaceResult: number = usbManager.claimInterface(devicePipe, usbInterface, true);
      if (claimInterfaceResult !== 0) {
        console.error(`claimInterface error = ${claimInterfaceResult}`)
        this.logInfo_ += '\n[ERROR] claimInterface error = ' + JSON.stringify(claimInterfaceResult);
        return;
      }
    } catch (error) {
      let errorObj: BusinessError = error as BusinessError;
      console.error(`USB claimInterface failed: code=${errorObj.code}, message=${errorObj.message}`);
      this.logInfo_ += '\n[ERROR] USB claimInterface failed: code=' + errorObj.code + ', message=' + errorObj.message;
      return;
    }
  6. 传输数据。

    let transferParams: usbManager.UsbDataTransferParams | undefined = undefined;
    try {
      // 通信接口注册成功,传输数据
      transferParams = {
        devPipe: devicePipe,
        flags: usbManager.UsbTransferFlags.USB_TRANSFER_SHORT_NOT_OK,
        endpoint: usbEndpoint.address,
        type: usbManager.UsbEndpointTransferType.TRANSFER_TYPE_INTERRUPT,
        timeout: 2000,
        length: 10,
        callback: (err: BusinessError , callBackData: usbManager.SubmitTransferCallback) => {
          if (err) {
            console.error(`transfer error: ${err}`);
            this.logInfo_ += '\n[ERROR] transfer error: ' + JSON.stringify(err);
            return;
          }
          console.info(`callBackData = ${callBackData}`);
          this.logInfo_ += '\n[INFO] callBackData = ' + JSON.stringify(callBackData);
          console.info(`transfer success,result = ${transferParams?.buffer}`);
          this.logInfo_ += '\n[INFO] transfer success,result = ' + JSON.stringify(transferParams?.buffer);
        },
        userData: new Uint8Array(10),
        buffer: new Uint8Array(10),
        isoPacketCount: 2,
      };
      usbManager.usbSubmitTransfer(transferParams);
      console.info('USB transfer request submitted.');
      this.logInfo_ += '\n[INFO] USB transfer request submitted.';
    } catch (error) {
      let errorObj: BusinessError = error as BusinessError;
      console.error(`USB transfer failed: code=${errorObj.code}, message=${errorObj.message}`);
      this.logInfo_ += '\n[ERROR] USB transfer failed: code=' + errorObj.code + ', message=' + errorObj.message;
    }
  7. 取消传输,释放接口,关闭设备消息控制通道。

    try {
      if (transferParams) {
        usbManager.usbCancelTransfer(transferParams);
      }
    } catch (error) {
      let errorObj: BusinessError = error as BusinessError;
      console.error(`usbCancelTransfer failed: code=${errorObj.code}, message=${errorObj.message}`);
      this.logInfo_ += '\n[ERROR] usbCancelTransfer failed: code=' + errorObj.code + ', message=' + errorObj.message;
    }
    try {
      usbManager.releaseInterface(devicePipe, usbInterface);
    } catch (error) {
      let errorObj: BusinessError = error as BusinessError;
      console.error(`releaseInterface failed: code=${errorObj.code}, message=${errorObj.message}`);
      this.logInfo_ += '\n[ERROR] releaseInterface failed: code=' + errorObj.code + ', message=' + errorObj.message;
    }
    try {
      usbManager.closePipe(devicePipe);
    } catch (error) {
      let errorObj: BusinessError = error as BusinessError;
      console.error(`closePipe failed: code=${errorObj.code}, message=${errorObj.message}`);
      this.logInfo_ += '\n[ERROR] closePipe failed: code=' + errorObj.code + ', message=' + errorObj.message;
    }

[h2]调测验证

  1. 主机端通过USB接口连接支持中断传输的终端设备(鼠标、键盘等)。
  2. 执行上述代码。
  3. log中搜索关键字transfer success,表示中断传输接口调用成功。