目录

Input_AxisEvent

typedef struct Input_AxisEvent Input_AxisEvent

Overview

Defines an axis event object, which is used to represent axis event data from an input device, such as joystick movement on a gamepad and mouse wheel scrolling. You can obtain axis value changes from the input device through axis events to implement precise input control and enhance user interaction experience.

Since: 12

Related module: input

Header file: oh_input_manager.h

Related APIs:

Name Description
OH_Input_CreateAxisEvent Creates an axis event object. You can call OH_Input_DestroyAxisEvent to destroy an axis event object.
OH_Input_DestroyAxisEvent Destroys an axis event object.