Sendable objects can be frozen, making them read-only and preventing any modifications to their properties. Once frozen, these objects can be safely accessed across multiple concurrent instances without the need for locks. This is achieved using the Object.freeze method.
The Object.freeze API cannot be used in .ets files.
Encapsulate the Object.freeze method in a TS file.
// helper.ts
export function freezeObj(obj: any) {
Object.freeze(obj);
} Call the freeze method to freeze an object and send it to a child thread.
// Index.ets
import { freezeObj } from './helper';
import { worker } from '@kit.ArkTS';
@Sendable
export class GlobalConfig {
// Configuration properties and methods
init() {
// Initialization logic
freezeObj(this) // Freeze the object after the initialization is complete.
}
}
@Entry
@Component
struct Index {
build() {
Column() {
Text("Sendable freezeObj Test")
.id('HelloWorld')
.fontSize(50)
.fontWeight(FontWeight.Bold)
.onClick(() => {
let gConfig = new GlobalConfig();
gConfig.init();
const workerInstance = new worker.ThreadWorker('entry/ets/workers/Worker.ets', { name: "Worker1" });
workerInstance.postMessage(gConfig);
})
}
.height('100%')
.width('100%')
}
} Perform operations on the frozen object directly in the child thread without locking.
// Worker.ets
import { ErrorEvent, MessageEvents, ThreadWorkerGlobalScope, worker } from '@kit.ArkTS';
import { GlobalConfig } from '../pages/Index';
const workerPort: ThreadWorkerGlobalScope = worker.workerPort;
workerPort.onmessage = (e: MessageEvents) => {
let gConfig: GlobalConfig = e.data;
// Use the gConfig object.
}