目录

ABR_CameraData

Overview

Describes the camera motion data of a game app's each frame. The ABR capability adaptively adjusts the buffer resolution factor according to the camera motion data.

Since: 5.0.0(12)

Related module: GraphicsAccelerate

Header file: abr_base.h

Summary

[h2]Member Variables

Name Description
ABR_Vector3 rotation Rotation Euler angle of a camera in the world space. Value range: [0, 360] (unit: deg). If the value is not within the range, the error code ABR_INVALID_PARAMETER is returned.
ABR_Vector3 position Position of a camera in the world space.

Struct Member Variable Description

[h2]position

ABR_Vector3 ABR_CameraData::position

Description

Position of a camera in the world space.

[h2]rotation

ABR_Vector3 ABR_CameraData::rotation

Description

Rotation Euler angle of a camera in the world space. Value range: [0, 360] (unit: deg). If the value is not within the range, the error code ABR_INVALID_PARAMETER is returned.